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Stopping does not always work

Jul 5, 2013 at 7:22 PM
Great library!

However a small fix might help... you might consider checking in OnGetResponse if you are still processing the right Uri and if _streamActive is still true. Sometimes when calling Play(Uri1) then Stop the Play(Uri2) there a 'mixed' stream displayed (as the Uri1 didn't have a chance to bail out from OnGetResponse and in between Play(Uri2) has set the flag back to true.

I hope I am not talking nonsense :)

PS: Consider also creating a smart NuGet package. Will make your library the 'defacto' one for decoding mjpeg :)
Nov 18, 2013 at 3:11 PM
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